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Hyper realistic 3D portraits

Posted by / December 12, 2010

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Artist Bert Simons doesn’t just recreate his subjects, he digitizes them first. He’ll start by dotting his model’s face for reference. He then takes that data into his computer, reconstructs the face with Blender (an open-source 3D program), and reverts back to 2D. In 2D, he can flatten the texture, print it out, and put the hyper realistic portraits together like a puzzle. Amazing!

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Full story at Like Cool.

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